User:Toothless100/Sandbox/Games

Game 1: Gehennian vs. Feral Chaos
'''I prepared this game before I realised the Gehennian Hellbeam has no effect on Feral Chaos... yeah. I also had a Zahhak sitting on the sidelines and throwing an unlimited supply of Medkits on me.'''

I attack with my Gehennian Claws, which ignore Feral Chaos' conventional damage resistance, and deal 110 damage.

''Feral Chaos - 2390HP. Feral Chaos uses Reraise.''

I attack again, and miss.

Feral Chaos attacks, doing 40 damage after armour.

Gehe - 260HP. I attack and miss again. The Zahhak uses a Medkit, restoring me to full health.

Feral Chaos attacks, doing 40 damage.

Gehe - 260HP. I attack, doing 110 damage. The Zahhak uses a medkit.

''Feral Chaos - 2280HP. Feral Chaos uses Flagro Maximus, doing 150 damage.''

Gehe - 150HP. I attack, missing. The Zahhak uses a Medkit, bringing me to 220HP.

Feral Chaos attacks, missing.

I attack, also missing. Zahhak uses another Medkit - 290HP.

Feral Chaos attacks, missing.

I attack, dealing 110 damage. Zahhak restores me to full.

''Feral Chaos - 2170HP. Feral Chaos uses Flagro Maximus, doing 150 damage.''

I attack, missing. The Zahhak restores me to 220HP.

Feral Chaos attacks, doing 40 damage.

I attack, missing. The Zahhak restores me to 250HP.

Feral Chaos attacks, doing 40 damage.

I attack, missing again. The Zahhak restores me to 280HP.

Feral Chaos uses Flagro Maximus, dealing 150 damage.

Yeah, this was only ever going to end one way.

''Feral Chaos uses Flagro Maximus, dealing 150 damage. Gehennian dies!''

Game 2: Warrior Rutan vs. Omega
'''Eo figured that with the right weaponry, he could do this in two turns... but it all depends on whether Omega hits on his own first turn. The Rutan is quad-wielding Movellan Cone Rifles, uses the Lightning setting to do base damage of 100 (elec.) per hit.'''

Quad-wielding frenzy - 8 hits, doing a total of 1600 damage to Omega.

Omega attacks, doing 400 damage, or 320 after armour.

'''Oh well. It nearly worked.'''

Game 3: Julma vs. Gilgamesh
"Let's see how you handle the mighty ME! And by me, I mean GILGAMESH! And by handle, I mean DIE!"

Disc-Gun Frenzy. 4 hits, 272 damage after armour.

''Gilgamesh - 2678HP. Gilgamesh attacks, scoring a hit with... Zantetsuken. 100 damage after armour.''

Julma - 25HP. Two hits with my disc gun, 136 damage after armour. My unnamed Medic restores me to 95HP.

''Gilgamesh - 2542HP. Gilgamesh attacks, scoring a hit with... Excalibur. 260 damage after armour.''

Damn.

Game 3.5: Rematch - Julma vs. Gilgamesh
Because I got really unlucky with Gilgamesh's rolls.

Disc-Gun Frenzy. 6 hits, 408 damage after armour.

''Gilgamesh - 2542HP. Gilgamesh attacks, missing.''

Three hits with my disc gun, 204 damage after armour.

''Gilgamesh - 2338HP. Gilgamesh attacks, missing.''

Disc-Gun Frenzy. 0 hits.

''Gilgamesh attacks, scoring a hit with... Masamune. One of the two attacks hits, 60 damage after armour.''

Two hits with my Disc Gun, 136 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 2202HP. Gilgamesh attacks, scoring a hit with... Excalibur. 260 damage after armour.''

'''Again? Seriously? And what was with that Disc-Gun Frenzy scoring 0 hits?'''

Game 3.6: Rematch - Julma vs. Gilgamesh
I hate Excalibur.

Disc-Gun Frenzy. 3 hits, 204 damage after armour.

''Gilgamesh - 2746HP. Gilgamesh attacks, scoring a hit with... Zantetsuken. 100 damage after armour.''

Two hits with my Disc Gun, 136 damage after armour. My unnamed Medic restores me to 95HP.

''Gilgamesh - 2610HP. Gilgamesh attacks, mssing.''

Disc-Gun Frenzy. 2 hits, 136 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 2474HP. Gilgamesh attacks, scoring a hit with... Excalipoor. 1 damage.''

Two hits with my Disc Gun, 136 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 2338HP. Gilgamesh attacks, missing.''

Disc-Gun Frenzy. 3 hits, 204 damage after armour.

''Gilgamesh - 2134HP. Gilgamesh attacks, missing.''

Two hits with my Disc Gun, 136 damage after armour.

''Gilgamesh - 1998HP. Gilgamesh attacks, scoring a hit with... Battle Axe. 451 damage, 90 after armour.''

Disc-Gun Frenzy. 2 hits, 136 damage after armour. My unnamed Medic restores me to 105HP.

''Gilgamesh - 1862HP. Gilgamesh attacks, scoring a hit with... Masamune. One of the two attacks hits, 60 damage after armour.''

Two hits with my Disc Gun, 136 damage after armour. My unnamed Medic restores me to 115HP.

''Gilgamesh - 1726HP. Gilgamesh attacks, scoring a hit with... Masamune. One of the two attacks hits, 60 damage after armour.''

Disc-Gun Frenzy. 2 hits, 136 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 1590HP. Gilgamesh attacks, scoring a hit with... Masamune. Both attacks hit, 120 damage after armour.''

Julma is unconscious! My unnamed Medic restores me to 75HP.

''Gilgamesh attacks, scoring a hit with... Battle Axe. 115 damage, 23 after armour.''

Disc-Gun Frenzy. 5 hits, 340 damage after armour. My unnamed Medic restores me to 122HP.

''Gilgamesh - 1250HP. Gilgamesh attacks, missing.''

One hit with my Disc Gun, 68 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 1182HP. Gilgamesh attacks, missing.''

Disc-Gun Frenzy. 7 hits, 476 damage after armour.

''Gilgamesh - 706HP. Gilgamesh attacks, missing.''

Two hits with my Disc Gun, 136 damage after armour.

''Gilgamesh - 570HP. Gilgamesh attacks, scoring a hit with... Battle Axe. 228 damage, 46 after armour.''

Disc-Gun Frenzy. 3 hits, 204 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 366HP. Gilgamesh attacks, scoring a hit with... Excalipoor. 1 damage.''

Three hits with my Disc Gun, 204 damage after armour. My unnamed Medic restores me to 125HP.

''Gilgamesh - 162HP. Gilgamesh attacks, scoring a hit with... Zantetsuken. 100 damage after armour.''

Disc-Gun Frenzy. 5 hits, 340 damage after armour.

'''"What?" Gilgamesh throws away the Excalipoor. "This is far from the strongest of swords!"'''

'''YES! YES YES YES! How many medkits was that...? 11. Not bad. I was just really worried he might get in a hit with the Excalibur or Chicken Knife just as I was about to win...'''

Julma's Equipment during the fight - Disc Gun, Scarabian Armour, Repulsor Field

Game 4: Julma vs Omega Mk. XII
After his last victory, Julma is feeling massively overconfident (and he must be, given his next target).

Electro-Claws (ranged) Frenzy. 120 damage.

Omega Mk XII uses Absorb.

One hit with my Iridi Shock Culverin, 32 damage.

''Omega Mk XII - 4848HP. Omega Mk XII (referred to from now on as Omega) attacks, dealing 10 damage after armour, and inflicting Weakness.''

Iridi Shock Culverin Frenzy. 2 hits, 64 damage.

''Omega - 4784HP. Omega attacks, dealing 10 damage after armour.''

One hit with my Iridi Shock Culverin, 32 damage.

Omega uses Mist.

Due to various status ailments, I am asleep, and this turn lose 16HP and 1STR. (As well as suffering -8STR and -8MKS from Weakness and Exhaustion). I am on 89HP and 21STR. (3MKS)

Omega does nothing.

73HP and 20STR.

Omega does nothing.

57HP and 19STR.

Omega does nothing.

41HP and 18STR.

Omega does nothing.

25HP and 17STR.

Omega does nothing.

9HP and 16STR. Julma falls unconscious.

Omega does nothing.

0HP and 15STR. Julma dies!

'''Damn. He did me a favour using Absorb to negate those Electro-Claws. Mist really, really sucks. I was Bleeding, Burning and Poisoned, as well as asleep. And if I had woken up, I would need to recover from Stun and Paralysis, and even then I would be suffering from Blind, Exhaustion and Weakness.'''

Game 5: Dwarf vs. Iron Giant
'''Agility mechanics have just been introduced and I feel like testing them. As per standard, I have a Medic. Also, besides its opening attack, I have banned Bonecrusher, else the battle will not last long.'''

'''The Dwarf (who I shall call Smyth) wields an Adamant Axe, and wears Knight's Armour. He has allocated his stat points so that he has 2 Agility.'''

Smyth attacks, rolling a 9, a hit. 120 damage before Iron Giant's armour, and so 48 damage after.

''The Iron Giant uses Bonecrusher, rolling an 11, which becomes 10 after my Agility. 300 damage, as it ignores armour.''

Smyth attacks, rolling a 2. Critical failure, giving the Iron Giant a +2 modifier. My medic heals me to 170HP.

''The Iron Giant attacks, rolling an 11. It is modified down to 10 by my agility, and then up to 12 by my failure. Critical hit! Iron Giants wield giant swords, and so it chooses to inflict Bleeding. After armour, I take 120 damage.''

Smyth attacks, rolling a 5, therefore a failure. I am restored to 115HP.

The Iron Giant attacks, rolling a 6, which becomes 5 after my agility, a miss.

Smyth attacks, rolling an 8, a hit. 119 damage before Iron Giant's armour, and so 48 after. I am restored to 180HP.

''Iron Giant - 904HP. The Iron Giant attacks, rolling a 7, which becomes 6 after my agility, a hit. 120 damage after armour.''

Smyth attacks, rolling a 10, a hit. 118 damage before Iron Giant's armour, and so 47 after. I am restored to 125HP.

''Iron Giant - 857HP. The Iron Giant attacks, rolling an 8, which becomes 7 after my agility, a hit. 120 damage after armour.''

Smyth is unconscious. I am restored to 75HP.

''The Iron Giant attacks, rolling an 8, which becomes 7 after my agility, a hit. 120 damage after armour. Smyth dies!''

Well, this game was to test the agility system, and it did that.

Game 6: Shantotto vs. Adamantoise
An Adamantoise appears, and lumbers into melee combat.

Flare! "Why, is something burning?" 125 damage after armour.

''The Adamantoise uses Ferocious Onslaught, and rolls a 4, 5 and a 9. After my agility, these are modified to 2, 2 and 3, all misses.''

Burst! "Ashes to ashes!" 125 damage after armour.

The Adamantoise attacks, rolling a 3, which becomes a 2, a miss.

Stonega! "I'll shake you to the core!" 125 damage after armour.

The Adamantoise rolls a 5, which becomes a 2, a miss.

Meteor! "I'm driven to destroy!" Four hits, 120 damage after armour.

''Adamantoises cannot fall unconscious, so it uses Ferocious Onslaught, and rolls a 3, 5 and a 7. After my agility, these are modified to 2, 2, and 2, all misses.''

Freeze! "You'll look better on ice!" 10 damage after armour, though it is immune to Conditions. The Adamantoise dies.

'''Well, that was easy. Against something with 0 proficiency, having 12 agility is so good.'''