Alhtuputh

Alhtupuths are large predators from the planet Ageriul. They are curious animals, inspecting any new object in their territory that they find. Unfortunately, if said object is edible, inspection is usually on the flavour.

Physical
Alhtupuths have one of the most powerful bites in the known universe in their size area. Most unarmoured creatures will be killed instantly if bitten. This bite gives 150-200 damage.

Alhtupuths also have claws. Hits from one of these give much lower damage than a bite, but are still a force to be reckoned with, at 50-70 damage.

To make all this even worse, the Alhtuputh is venomous. Fortunately, they use it rarely, and it's not very dangerous compared to other venoms. It gives 5 damage per turn for 5 turns, with no after-effects. This can be healed by a medic.

Ranged
Alhtupuths also have chemical sprays. The first is rock-dissolving acid (literally), and the second is a boiling-hot spray. The acid gives 10 kinetic damage and 5 damage the next turn, and the reaction gives 10 kinetic damage and 15 heat damage.

Gameplay
Alhtupuths usually live on open plains, making them easy to spot. Their flight, though, makes it hard to escape them, and their chemical spray means that most cracks and crevices can be damaged as well.

In their attacks, roll 3 die. If the first is an even number, it's physical, and if odd, it's ranged. If the second dice is 3 or under, it misses. If higher, it hits. The 3rd dice decides which attack is used. In physical, 3 or under is claws, over 3 is a bite, and 6 is an envenomed bite. In ranged, under 3 is acid and 3 or over is reaction.