Game: A Stroll Through the Slums

''Pieces of a powerful weapon called the Gemini Rifle are scattered around a district on Skrap. You must navigate the towns, alleyways, and barren deserts to find these pieces, assemble them, and make your way back to base. Can you achieve this without being killed for the precious rifle?''

Styro is GM (sorry guys. :P)

Playing: User:Holbenilord as Character: Arrik, User:Eotyrannus as Character: Seyko

GAME
''You land in the rocky desert of Skrap. You can see the town on the horizon, surrounded only by endless sand and rock. As peaceful as it may seem the entire planet is fraught with danger. Choose your moves wisely, and watch your back...''

Arrik moves towards the town, guns ready.

Seyko gets his guns ready too, and follows Arrik. He spreads his scrafs, checking for any scents, before putting them back.

''To get to the town you must pass through some canyons. You can search them or just continue on regardless.''

Let's search these cracks.

Yeah. We need to be careful, though. Don't wanna stick our heads straight into a gun.

''Well, er, that's exactly sort of what happens. You peek in a crack to meet a Zyrothan bandit armed with a Mincer. I roll a 2,3,1, and 5. It really very nearly hits you. So, uh, you know what to do.''

I use frenzy. After MKS, I get 13 SMG hits (47 (k)). He's dead.

"Thanks for the save," I say. "We should probably try another approach to searching these cracks."

''That's one way to put it. When there's one bandit, there's always another, as you should know. I hope you do anyway.''

Arrik moves on, keeping an eye out for anything off.

Seyko follows, making sure he's looking at a different angle to Arrik, in case the bandits come from that way.

''As you march on, nothing happens. All is silent. The only noise appears to be coming from the northeast; a series of short, repetitive clanging noises.''

Arrik goes to investigate!

I follow, and give a glance over my shoulder to make sure they're not behind us.

''You come upon a group of miners among the cliffs. There are three Salsenes and one Skarg in the party, striking pickaxes against the cliff and making a clanging noise. They have not noticed you yet.''

"Hey, you there! Can you help us?"

I'm not too impressed with the fact that he's shouting at random miners after we found out that there's bandits, but there's not much to do but go with it. I make sure my gun isn't pointed directly at them, but I can still quickly shoot them if something goes wrong. I quickly scan the area with my vision, making sure that there aren't more bandits right here.

''A gruff and burly Salsene turns toward you, undoubtedly the head of the party. "What do you want?" he grumbles.''