Weapon Types

Types of Weapon used in close combat in HOTM. Different weapon types have different abilities and critical hit options. Characters may become proficient in certain weapon types.

Weapon types will have different effects when a critical hit is rolled, which may include a damage increase, decreasing the agility of the target for a short time, or causing a condition.

Axes
This type of weapon includes all axes, hatchets, and similar weapons.

Critical hit options:
 * The attack does +20 damage before armour.
 * The attack causes a -1 reduction in the enemy's AGI for three turns.
 * The attack causes a Major Wound.

Blunt Objects
Blunt objects like hammers, clubs, and rocks fit into this category.

Critical hit options:
 * The attack does +10 damage before armour.
 * The attack causes a -3 reduction in the enemy's AGI for two turns.
 * The attack causes Weakness.

Gun Butts
If the character has no melee weapons and is fighting using their gun as a close combat weapon, it counts as the following type.

Critical hit options:
 * The attack does +5 damage before armour.
 * The attack causes a -1 reduction in the enemy's AGI for two turns.
 * The attack causes Stun.

Hand-to-Hand
Characters may attack with their fists/claws/pincers only in melee, which is represented by this type of weapon.

Critical hit options:
 * The attack does +5 damage before armour.
 * The attack causes a -2 reduction in the enemy's AGI for one turn.
 * The attack causes Stun.

Knives
Knives and other small blades are this type.

Critical hit options:
 * The attack does +15 damage before armour.
 * The attack causes a -1 reduction in the enemy's AGI for one turn.
 * The attack causes Bleeding.

Maces and Flails
Maces, Flails, and similar weapons.

Critical hit options:
 * The attack does +10 damage before armour.
 * The attack causes a -4 reduction in the enemy's AGI for one turn.
 * The attack causes Stun.

Polearms
These are weapons where the main fighting part of the weapon is attached to a long shaft. They include halberds, poleaxes, glaives, and similar weapons.

Critical hit options:
 * The attack does +10 damage before armour.
 * The attack causes a -2 reduction in the enemy's AGI for two turns.
 * The attack causes a Major Wound.

Spears
Spears consist of a shaft tipped with a point.

Critical hit options:
 * The attack does +5 damage before armour.
 * The attack causes a -1 reduction in the enemy's AGI for four turns.

Swords
A bladed weapon used primarily for cutting and thrusting.

Critical hit options:
 * The attack does +10 damage before armour.
 * The attack causes a -2 reduction in the enemy's AGI for two turns.
 * The attack causes Bleeding.