User:Styracosaurus Rider



O hai

DW Expansion

 * Might finish The Clockwork Catastrophe if I feel inclined, although the actual story will be much better.
 * A tale with ecological implications featuring early human settlers of the stars plus new "enemy" the Shadow Walkers
 * Silurians, in their native home

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INFO

PC1: Basic Mondasian Cyberman (2 wrist blasters, no other weapons) currently on 78hp

PC2: Basic Mondasian Cyberman (1 wrist blaster + 1 Cybermite Launcher)

Enemies: 10 Imperial Daleks, 1 SW Dalek, dispersed around the setting

Setting: A deserted, generic city with rubble and stuff

GAIMAN

PC1 stomps along a street within the empty city of Geshard, looking right and left with a blank expression only upon his face. He surveys the rubble, evaluating each piece for possible rebel activity behind it. Hostile elements are to be deleted.

PC2 does much the same, but in the opposite direction, down to the other end of the street.

There is the sound of quiet whirring from PC1’s end of the street. A Dalek emerges from around the corner, decked in white and gold, and raises its death ray. “EXTERMINATE!”

PC1 fires both wrist blasters on rapid-fire mode. MKS is 6. Rolling... 4 hits. 140 (h) damage before armour. 70 damage after armour; the Dalek is on 80hp.

PC2 turns to go and destroy the intruder, firing one wrist blaster. ok, 2 hits, that’s 96d before armor, 48 after

Dalek fires death ray. Hits, 120 (h) damage VZZZZZHHH which is 72 damage to PC1 after armour. Roll to adapt is a 3, so not yet adapted.

PC1 fires wrist blasters same as before. 5 hits. Dalek is dead.

PC2 continues down the street in the direction it had previously been moving, keeping a close eye on the tops of buildings in case any of the rebels or intruders are seeking vantage points in high places.

Now that PC1 and PC2 cannot see each other, a Dalek ambushes each. “EXTERMINATE!”

PC1 fires both wrist blasters on rapid fire again. 6 hits! That’s 210 damage before and 105 damage after armour, bringing the Dalek (D1) down to 45hp.

PC2 fires his wrist blaster on rapid fire and also fires his Cybermite launcher. 2 hits from the wrist blaster, 35dmg in total. I have a hit on the Cybermite launcher! So a Cybermite(s) is fired at Dalek, I guess.

D2 has been brought down to 115 hp, then, and there is a Cybermite sitting on its head. D1 fires at PC1, getting a hit, bringing PC1 down to 6 hp (unconscious). D2 fires at PC2 and misses. The Cybermite attacks D2 in melee and does 1 damage (if you round it up). D2 is on 114 hp.

PC1 lies there helplessly.

PC2 uses his wristblaster on normal and the Cybermite launcher, just for the heck of it. Wristblaster damage is 24 after armor and launcher damage is a miss.

D1 finishes off PC1. D2 is on 90 hp and fires at PC2, missing. “YOU WILL BE EXTERMINATED!”

Having nothing sufficiently ominous or Cyberman-y to say, PC2 just fires its wristblaster and launcher again. 2 hits from the blaster! Which makes 48dmg after armor. Launcher misses again. Cybermite goes flying off into the sky, hopefully to a better place.

42 hp D2 goes on to miss again. Probably should have practiced more. The Cybermite does another 1 damage to him. 41 hp.

PC2 fires the wristblaster on rapidfire and uses the launcher again. 1 hit from the blaster, leading to 17.5dmg after armor. Launcher hits once, sending a bug into the Dalek’s eyestalk

21:12. D2 is on 23 hp. A Cybermite attacks in it melee and each hits, so it is now on 22 hp. It plungers one of the mites and hits, killing it.

PC2 does the same exact thing, firing wristblaster (on normal) and Cybermite launcher again. Somewhere in its Cyberman mind, it senses a pattern of repetition, but ignores it. 1 hit from the blaster, no hits from the mite launcher, plus one set of anomalous font sizes.

D2 is on 4 hp. Mite hits, bringing (though that was an interesting typo) it to 3 hp. It is a Dalek so no unconsciousness, and it fires a death ray at you. VZZZZZZZZZZZZZZZZZ Miss?! You lead a charmed life.

PC2 does the same thing as it’s been doing for the past half dozen turns now. A miss from the wristblaster and a miss from the launcher. This is slightly pathetic.

D2 loses another health to the mite. It plungers the mite and hits, killing it.

PC2 fires the Cybermite launcher at the Dalek. It hits. PC2 also fires its wristblaster on normal. That hits too, albeit once.

D2 explodes in a shower of pyrotechnics. You see D1 (45hp) trundling towards you.

Wrist blaster on rapid fire, plus Cybermite launcher (do these things even run out? no) 2 hits from rapid fire blaster + no hits from launcher = 35dmg after armor. POW POW POW

A 10 hp D1 fires at you, and hits. 72 damage after armour.

PC2 does the same thing as usual, blaster on normal mode. A hit from the blaster, no hit from the mites.

D1 dies.

https://docs.google.com/document/d/1kFUCbLal243NfYhHAu9WHl7zjT_ZTIdoWLwhTXf_uF4/edit?pli=1