AVP: Xenomorph

Xenomorphs (also known as Aliens) are a playable species in the Alien vs Predator Expansion. They are the only semi-sapient player race.

Players can start as human drones, runners, or warriors. Development to other ranks may become possible.

Starters
Standard Xenomorphs have the tail, claws, and the attack tongue.

Drone Stats (human-derived)
Health: 120

Strength: 20

Influence: 0

Stealth: 3

Marksmanship: 0

Crafting: 0

Tech Skill: 2

Drone Stats (runner)
Health: 100

Strength: 18

Influence: 0

Stealth: 5

Marksmanship: 0

Crafting: 0

Tech Skill: 1

Warrior Stats
Health: 135

Strength: 22

Influence: 0

Stealth: 2

Marksmanship: 0

Crafting: 0

Tech Skill: 1

The following caste can only be used with GM permission:

Predalien Stats
Health: 150

Strength: 28

Influence: 0

Stealth: 3

Marksmanship: 1

Crafting: 0

Tech Skill: 3

Predaliens automatically have the egg implant biomorph.

Praetorian Stats
Health: 150

Strength: 25

Influence: 0

Stealth: 2

Marksmanship: 0

Crafting: 0

Tech Skill: 2

Queen Stats
Health: 260

Strength: 34

Influence: 2

Stealth: 2

Marksmanship: 1

Crafting: 1

Tech Skill: 4

Predalien Queen Stats
Health: 260

Strength: 42

Influence: 1

Stealth: 2

Marksmanship: 1

Crafting: 0

Tech Skill: 4

Predaliens automatically have the egg implant biomorph.

Acid Blood
When injured, all Xenomorphs leak acidic blood, which deals 10 (chem) damage to all close enemies, for three turns. Thus, the acid blood generally does 30 damage.

Larval Stages
Xenomorph larvae have their own rules.

Facehuggers have 20hp and 8 strength. If they manage to hit an unarmoured foe, then that foe is incapacitated and the Facehugger dies.

Chestbursters have 30hp and 6 strength. They are hard to hit.