Talk:Game: See No Evil/@comment-3538016-20130520211530/@comment-3538016-20130522150900

We're back to the standard turn system, but you can certainly keep talking. One of my favorite parts of GMing is coordinating inter-character interactions.

This game is almost complete, BTW. I just want to try out a large-scale Angel battle, then the boss fight. Then I'll try to talk Styro into GMing that Cyberman game, unless he objects to GMing two games at once.